Glass Edge Refinement
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Glass Flap Rendering Improvements
Added edge smoothing for flap glass to fix possible moiré patterns caused by sharp lines from certain backgrounds -
Shader Optimizations
Refined the plasma shader for better sharpness and optimized GPU usage
Fixed marble shader scaling over time and resolved moiré patterns
Added mesh animation shader with max resolution scaling to prevent concentric rings -
Performance Improvements
Moved glass checks for digits and flaps out of the render loop to improve rendering performance