v1.4.2
  • Glass Flap Rendering Improvements

    Added edge smoothing for flap glass to fix possible moiré patterns caused by sharp lines from certain backgrounds
  • Shader Optimizations

    Refined the plasma shader for better sharpness and optimized GPU usage

    Fixed marble shader scaling over time and resolved moiré patterns

    Added mesh animation shader with max resolution scaling to prevent concentric rings
  • Performance Improvements

    Moved glass checks for digits and flaps out of the render loop to improve rendering performance